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AI Insights · Timothy · July 2024

Top 5 Co-op Games on iOS in Austria Q2 2024

In Q2 2024, the top co-op games on iOS in Austria showcased varied trends in downloads, revenue, and active users. Brawl Stars led with high revenue, while Pengu - Raise Virtual Pets saw a significant rise in downloads and active users.

Top 5 Co-op Games on iOS in Austria Q2 2024

Throughout Q2 2024, the top five co-op games on iOS in Austria demonstrated diverse performance trends in downloads, revenue, and weekly active users. Here’s a detailed look at their metrics, based on data from Sensor Tower.

Brawl Stars from Supercell saw notable fluctuations in revenue. Starting the quarter strong with approximately $403K in the first week of April, it peaked at around $520K by the end of April. However, by mid-June, revenue had dropped to about $172K. Downloads started at 11.4K in early April and declined to about 3.9K by June 3, before recovering slightly to 5.2K at the end of the quarter. Weekly active users hovered around 99K to 102K in April but saw a dip to around 83K in early June, later stabilizing at approximately 90K by the end of June.

Squad Busters, also by Supercell, launched in late May and generated around $96K in its first week. Revenue declined to approximately $23K by mid-June before slightly rebounding to $37K at the quarter's end. Initial downloads were impressive at 39.2K but dropped significantly to about 2.7K by the end of June. Weekly active users followed a similar trend, starting at 30.8K and decreasing to 11.2K by the quarter's end.

Pengu - Raise Virtual Pets experienced a remarkable increase in both downloads and revenue. Downloads surged from 422 in early April to nearly 9.9K by early June, before settling at 2.9K by the end of the quarter. Revenue showed a significant rise from just $66 in the first week of April to $745 in early June, ending the quarter at around $454. Active users also saw substantial growth, increasing from 1K in early April to approximately 18.8K in early June, then stabilizing at around 14.9K.

Roblox maintained steady performance throughout Q2 2024. Revenue varied from about $37K to $84K, peaking in early April and ending the quarter at approximately $65K. Downloads remained relatively stable, ranging from 1.9K to 2.3K. Weekly active users saw a consistent upward trend, starting at 64.9K in early April and reaching 70K by the end of June.

Whiteout Survival by Century Games Pte. Ltd. showed steady growth in revenue, starting at about $48K in early April and rising to approximately $78K by mid-June, ending the quarter at around $68K. Downloads were consistent, ranging from 1.6K to 2.6K, while active users saw a gradual increase from 7.4K in early April to 9.9K by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024